What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Kay Poprawe

Game Credits

Production

Marble Master (1997)   (Project Management)
 

Art/Graphics

Boxing Manager (2007)   (Lighting)
Moorhuhn: Der Fluch des Goldes (2005)   (GFX Artists)
Sacred Gold (2005)   (Lightstorm 3D Interface Graphics)
Fast Food Tycoon (1999)   (2D Graphics)
Bundesliga Manager 98 (1998)   (2D-Artwork)
F1 Manager Professional (1997)   (2D Graphics)
Marble Master (1997)   (Graphic Design)
F1 Manager (1996)   (2D-Artwork)
Space Marines: Der stählerne Kaiser (1995)   (2D Artwork)
 

Video/Cinematics

Holiday World (2004)   (Intro movie)
 

Creative Services

Marble Master (1997)   (Manual)
 

Thanks

Broken Sword 5: The Serpent's Curse (2013)   (Broken Sword Gold Member)
 

Other

Sacred 2: Fallen Angel (2008)   (Lightstorm 3D)
Boxing Manager (2007)   (Engine Data Export)
Sacred (2004)   (Lightstorm 3D)
Sacred Plus (2004)   (Lightstorm 3D)
 

Companies

Sacred 2: Fallen Angel (2008)   (Lightstorm 3D)
 


Developer Biography

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