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Dennis Rose

Game Credits

Programming/Engineering

Breach 3 (1995)   (3D Graphics & Animation)
 

Art/Graphics

SimCity Societies (2007)   (Senior Artists)
Caesar IV (2006)   (Artists)
Immortal Cities: Children of the Nile (2004)   (Artists)
Lords of the Realm III (2004)   (Intro Cinematics)
Poseidon: Zeus Official Expansion (2001)   (Artists)
Zeus: Master of Olympus (2000)   (Graphics / Artwork)
Pharaoh (1999)   (Artists)
Caesar III (1998)   (Artists)
Lords of Magic (Special Edition) (1998)   (Graphics / Artwork)
Lords of Magic (1997)   (Artists)
Lords of the Realm II: Siege Pack (1997)   (Artists)
Lords of the Realm II (1996)   (Artists)
Space Bucks (1996)   (Graphics)
Breach 3 (1995)   (Graphics)
Brickbuster (1995)   (Graphics by)
Powerhouse (1995)   (Additional Graphics )
Front Lines (1994)   (Graphics)
Global Domination (1993)   (Graphics / Artwork)
 


Developer Biography

Dennis became addicted to video games when he first saw the soft glowing vector lines of the original Asteroids. Soon he moved on to bigger games, and it wasn't long before he hit rock bottom, working all day and spending all his money at the arcade all night. Fortunately Dennis is much better now. He is confronting his problem head on, by helping to create games that possessed his every waking moment. He finds this to be great therapy. Although he still plays games obsessively, at least now he gets paid for it. Dennis has a long list of therapeutic accomplishments, including:



Source: Tilted mill company page.

Last updated: Feb 06, 2005