Keith Zizza

Developer BIO

Fascinated with music and sound (and games) at an early age, Keith explored the world of audio on his first home computer at the age of 12, and has never looked back. Keith represents the highest echelon of musical talent in the gaming industry. His wide range of experience in digital audio includes broadcast production (The Troupe), research & development (Fostex R&D), and most recently audio direction at Impressions Games, where he worked for the past six years. Keith has been an integral part of the success of many highly acclaimed titles, such as: Keith has also written two feature articles related to game audio: Your Audio Design Document: Important Items to Consider in Audio Design, Production, and Support, July 2000. http://www.gamasutra.com/features/20000726/zizza_01.htm

Writing Music Under Extreme Deadlines, June 1999 (co-author) http://www.gamasutra.com/features/19990625/composing_01.htm

Source: Tilted mill company page.

Websites


Games Credited

 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2013, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.

moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS

GameFly Media