Isaac BurnsDeveloper BIO
Isaac joined
Tiburon Entertainment as part of the
NCAA Football team. Soon after, he moved to the
Madden team and assisted in the completion of the 2001 versions for Playstation, Nintendo 64 and PC/Windows.
Isaac went on to develop new core systems for the revolutionary
Madden 2001 for Playstation 2. This included both low level work with the Playstation 2 API and the development of a scriptable interface system now used for many
Electronic Arts releases.
Before entering the videogame industry, Isaac worked for CADSI, a developer of computer aided design and simulation software.
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Games CreditedBlast Works: Build, Trade, Destroy (2008), Majesco Entertainment Company
Guitar Hero III: Legends of Rock (2007), Activision Publishing, Inc., RedOctane, Inc.
The New York Times Crosswords (2007), Majesco Entertainment Company
Psychonauts (2005), Majesco Entertainment Company
Total Club Manager 2004 (2003), Electronic Arts, Inc.
Desert Strike: Return to the Gulf (2002), Electronic Arts, Inc.
Madden NFL 2003 (2002), Electronic Arts, Inc.
NHL 2002 (2002), Electronic Arts, Inc.
Madden NFL 2002 (2001), Electronic Arts, Inc.
Madden NFL 2001 (2000), Electronic Arts, Inc.
Madden NFL 2000 (1999), Electronic Arts, Inc.