José Raluy QuesadaDeveloper BIO
Before
RAS I took a Software Engineering degree, with the Graphics specialty, the first one in Spain (Deusto University) and the second one in London (Middlesex University). While in university I did some database programming (boring as hell, btw). Then I moved back to England (to
Etchinghill Studios), to work developing stuff for the Internet, first a 3D chat program, and later the seed of an online RPG, still in the works there. While in England I discovered RAS because of their web page, and I got in touch with them immediately. Here, at RAS, I have worked for 2 and a half years on
Blade, doing the AI with Bob Yves, the animation system with
Angel Cuñado and game programming in general.
[Source:
Blade Universe Web Site]
Websites
Games CreditedBlade of Darkness (2001), Codemasters Software Company Limited, The
Blade: The Edge of Darkness (Edicion Especial) (2001), Friendware