Fernando del Ama Gonzalo

Game Credits


Blade of Darkness (2001)   (Level Design)
Blade: The Edge of Darkness (Edicion Especial) (2001)   (Level Design)

Developer Biography

I started to work at Rebel Act in 1996. I had just finished my courses in the Architecture School in Madrid in those days. Then I heard about Blade. I had no experience with video games, but it wasn't any problem because we wanted to create something new; nothing like any videogame made before.

[Source: Blade Universe web site]

Last updated: Jun 17, 2004