Also Known As
- Luis Miguel Quijada
|Castlevania: Lords of Shadow 2 (2014)||(Lead Game Design)|
|Castlevania: Lords of Shadow (2010)||(Lead Designer)|
|Clive Barker's Jericho (2007)||(Design)|
|American McGee presents SCRAPLAND (2004)||(Design Team)|
|Blade of Darkness (2001)||(2D-/3D-Graphics)|
|Castlevania: Lords of Shadow (2010)||(Original Story)|
|Clive Barker's Jericho (2007)||(Character modellers)|
|American McGee presents SCRAPLAND (2004)||(Modelling)|
|Blade: The Edge of Darkness (Edicion Especial) (2001)||(2D-/3D-Graphics)|
|Castlevania: Lords of Shadow - Mirror of Fate (2013)||(Thanks)|
Before I joined RAS and came to Madrid I was finishing my Computer Science degree in Granada. I had not worked for any other commercial project before, but I had been working with many graphic design programs under different computers and O.S. I started working here because one of my friends (Manuel Ruiz) already worked here and told them about me.
I've been a fan of Synthetic Image contests and expositions such as Imagina or Sigraph for a long time, where I could admire the works of people or companies such as Pixar. The definitive interest in 3D art started when I saw the dinosaurs in Jurassic Park.
Last updated: Jun 17, 2004