What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Chris Vine

Game Credits

Design

MLB SlugFest 20-03 (2002)   (Sr. Graphic Designer)
 

Art/Graphics

Freaky Flyers (2003)   (Artistic Assistance)
 

Marketing

Acceleration of SUGURI X Edition (2011)   (Marketing Team )
DC Universe Online (2011)   (Marketing Team)
Rochard (2011)   (Marketing Team)
Star Wars: Clone Wars Adventures (2010)   (Marketing Team)
EverQuest: Underfoot (2009)   (Marketing Team)
Free Realms (2009)   (Marketing Services)
EverQuest II: The Shadow Odyssey (2008)   (Marketing Team)
EverQuest: Seeds of Destruction (2008)   (Marketing Team )
EverQuest II: Rise of Kunark (2007)   (Marketing Services Team)
EverQuest: Secrets of Faydwer (2007)   (Marketing Team)
EverQuest: The Buried Sea (2007)   (Marketing Designer)
Legends of Norrath (2007)   (Marketing Team)
Peggle (2007)   (Marketing Team)
Pirates: Constructible Strategy Game Online (2006)   (Marketing Designer)
 

Public Relations

Star Wars Galaxies Trading Card Game (2008)   (Marketing Team)
 

Creative Services

Arcade's Greatest Hits: The Atari Collection 2 (1999)   (Print Design and Production)
World Driver Championship (1999)   (Print Design and Production)
California Speed (1998)   (Print Design & Production)
Twisted Edge: Extreme Snowboarding (1998)   (Print Design & Production)
NFL Blitz (1997)   (Print Design/Production)
 

Thanks

Fireblade (2002)   (Special Thanks)
NFL Blitz 20-02 (2002)   (Special Thanks)
NBA Hoopz (2001)   (Special Thanks)
NBA Hoopz (2001)   (Special Thanks)
Rush 2: Extreme Racing USA (1998)   (Special Thanks)
 

Other

Mortal Kombat: Deadly Alliance (2002)   (Creative Services - San Diego )
 


Developer Biography

There is no biography on file for this developer.