Jaimi R. R. McEntireDeveloper BIO
Jaimi Mcentire:
Born 11/08/1963
Male
Jaimi designed and wrote "Prophecy of the Shadow" for SSI in 1992 for the IBM Compatible Market. After the ill-fated Amiga version of the game, he turned to writing game tools.
Jaimi wrote 4DX, which was a raycasting engine that was used in several games. Jaimi went on to found Eldermage Entertainment, where he is currently working on a new
RPG.
Also Known As
Websites
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
Games CreditedAssassin 2015 (1996), Inscape
Prophecy of the Shadow (1992), Strategic Simulations, Inc.