Jaimi R. R. McEntire

Developer BIO

Jaimi Mcentire: Born 11/08/1963 Male

Jaimi designed and wrote "Prophecy of the Shadow" for SSI in 1992 for the IBM Compatible Market. After the ill-fated Amiga version of the game, he turned to writing game tools. Jaimi wrote 4DX, which was a raycasting engine that was used in several games. Jaimi went on to found Eldermage Entertainment, where he is currently working on a new RPG.

Also Known As

  • Jaimi Mcentire

Websites

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Games Credited
Assassin 2015 (1996), Inscape
Prophecy of the Shadow (1992), Strategic Simulations, Inc.
 

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