How much time do you spend in each single session when you play games?

Tim Ryan

Game Credits

Production

Re-Mission (2006)   (Senior Producer)
Frequency (2001)   (Producer)
 

Design

F.3.A.R. (2011)   (Design)
Fracture (2008)   (MP Designers)
Star Trek: Deep Space Nine - Dominion Wars (2001)   (Additional game design)
Dark Reign 2 (2000)   (Additional Design)
Mech Commander (1998)   (Mission Design)
Captain Quazar (1996)   (Level Layout)
 

Programming/Engineering

Mech Commander (1998)   (Tool Creation)
 

Quality Assurance

SpellCraft: Aspects of Valor (1992)   (Playtesting)
 

Creative Services

SpellCraft: Aspects of Valor (1992)   (Manual - Assistant Editors)
 

Thanks

Double Clutch (1993)   (and Everybody at ASCII Entertainment Software Inc. Especially)
 


Developer Biography

There is no biography on file for this developer.