How much time do you spend in each single session when you play games?

Dan Schmidt

Game Credits

Production

Terra Nova: Strike Force Centauri (1996)   (Project Leader)
 

Design

EyeToy: AntiGrav (2004)   (Game Systems Design)
 

Programming/Engineering

Rock Band 3 (2010)   (Lead Gameplay Programmer)
The Beatles: Rock Band (2009)   (Lead Game Programmer)
Guitar Hero Encore: Rocks the 80s (2007)   (Beatmatch System)
Rock Band (2007)   (Senior Programmers)
Guitar Hero II (2006)   (Beatmatch System)
Guitar Hero (2005)   (Game Systems)
EyeToy: AntiGrav (2004)   (Programmers)
Amplitude (2003)   (Game System Programmers )
Karaoke Revolution (2003)   (Tool Programmer)
Frequency (2001)   (Game Systems Programmer)
Thief II: The Metal Age (2000)   (Additional Programming)
Thief: The Dark Project (1998)   (Additional Programming)
Terra Nova: Strike Force Centauri (1996)   (Programming)
System Shock (1994)   (Libraries)
Ultima Underworld II: Labyrinth of Worlds (1993)   (Programming)
Ultima Underworld: The Stygian Abyss (1992)   (Programming)
 

Writers

Ultima Underworld: The Stygian Abyss (1992)   (Writing)
 

Audio

Rock Band (2007)   ("I Get By")
Guitar Hero II (2006)   ("Soy Bomb")
Terra Nova: Strike Force Centauri (1996)   (Voiceovers)
Ultima Underworld II: Labyrinth of Worlds (1993)   (Music)
Ultima Underworld: The Stygian Abyss (1992)   (Sound Effects)
 

Quality Assurance

Galatea (2000)   (Comments, suggestions and fruitful complaints)
 

Thanks

Dance Central (2010)   (Thanks)
Cloak of Darkness (1999)   (For the Original Tads-3 Contribution to This Project)
 


Developer Biography

There is no biography on file for this developer.