Silas S. WarnerDeveloper BIO
Silas was the programmer on
Castle Wolfenstein (1981), the game that would later inspire
Wolfenstein 3D, but also involved with
Beyond Castle Wolfenstein,
Gunship,
Silent Service and
Red Storm Rising. He worked at
Muse Software and
MicroProse Software, Inc. Around 1993 he was employed by
Virgin Games and worked on games like
Robin Hood for the SNES. He was married with
Kari Ann Owen and passed away on 26th February 2004, following a long-term fight against kidney disease.
He was a rather unusual man. To quote Muse Software's founder
Ed Zaron:
Silas is one of a kind. I'll never forget first meeting him. Silas is a big guy, maybe 6'8" and say 320lbs. Here's the picture, he was walking down mainstreet in downtown Baltimore wear a huge, sagging sports coat. He had a car battery (yes, car battery!) in one pocket, a CB radio in the other pocket and a whip antenna stuck down the back of his jacket. He was occasionally talking on the CB as he held two magazines open in one hand. One of Silas's favorite things was to read two mags simultaneously, kinda one inside the other, flipping back and forth.Also Known As
Websites
Games Credited
- Demolition Man (1994), Virgin Interactive Entertainment, Inc.
- The Terminator (1993), Virgin Games, Ltd.
- Red Storm Rising (1988), MicroProse Software, Inc.
- Airborne Ranger (1987), MicroProse Software, Inc.
- Silent Service (1986), MicroProse Software, Inc.
- Beyond Castle Wolfenstein (1984), Muse Software
- Space Taxi (1984), Muse Software
- Rescue Squad (1983), Muse Software
- Firebug (1982), Muse Software
- Castle Wolfenstein (1981), Muse Software
- Robot War (1981), Muse Software