What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Daniel Scott

Also Known As

  • Dan Scott

Game Credits

Production

NBA Live 2000 (1999)   (Development Director)
 

Design

Blam! Machinehead (1996)   (Game Design)
BC Racers (1995)   (Inventing the Wheel (Core))
 

Programming/Engineering

Without Warning (2005)   (Programming)
Lara Croft Tomb Raider: The Angel of Darkness (2003)   (FX Programmer:)
Lara Croft Tomb Raider: Curse of the Sword (2001)   (Programming (Core and Eidos))
Fighting Force 2 (1999)   (Programming)
Ninja: Shadow of Darkness (1998)   (Additional Programmers)
Blam! Machinehead (1996)   (Lead Programmer)
BC Racers (1995)   (Additional Code Carving (Core))
Astérix and the Great Rescue (1993)   (Presentation Coding)
Blastar (1993)   (Intro and End Sequence Coding)
Premiere (1992)   (Screenplay (Programmer))
Wonder Dog (1992)   (Amiga Coding)
Heimdall (1991)   (Additional Coding)
 

Audio

Lara Croft Tomb Raider: The Angel of Darkness (2003)   (FX Programmer)
Teenage Mutant Ninja Turtles: Manhattan Missions (1991)   (Sound Effects)
 

Support

Dragonstone (1994)   (Product Support)
 

Thanks

Chuck Rock II: Son of Chuck (1993)   (Thanks to)
Chuck Rock (1991)   (Special Thanks to)
 


Developer Biography

There is no biography on file for this developer.