Joe Riedel

Game Credits


Stubbs the Zombie in Rebel Without a Pulse (2005)   (PC Programming)
Myth III: The Wolf Age (2001)   (Programmer)
Bugdom (2000)   (Assistant Programming)


Dark Messiah: Might and Magic (2006)   (Special Thanks)
GoldenEye: Rogue Agent (2004)   (Special Thanks)

Developer Biography

Prior to joining Pixel Mine Productions, Joe was the Lead Programmer of the Tools & Technology division at TKO Software where he brought on board a cutting edge game engine that was used for numerous projects and internal pitches. Before TKO, Joe worked as a Senior Programmer and co-founder of Contraband Entertainment where he developed the Abducted technology, a PC game engine that was featured at GDC and at E3 in 2003 by technology partner Nvidia. Joe is also the original author of Tread3D - A Quake map editor that was licensed to create Dragonslair 3D. Tread3D continues to be a favorite editor by several mod groups.

Joe also helped to develop the PC versions of Stubbs the Zombie, Myth III: The Wolf Age, and Tony Hawk's American Wasteland.

Last updated: Jun 13, 2007