|EverQuest: The Legacy of Ykesha (2003)||(Programmers)|
|EverQuest: The Planes of Power (2002)||(Programmers)|
|Stargate: Resistance (2010)||(Other Contributors and Former Employees)|
|EverQuest: The Scars of Velious (2000)||(EverQuest Front-end, Station Integration, and Web Team)|
Born in 1976 in Nashua, NH David spent his early years with computers as a constant companion at home. After a rather rough time getting through high school he decided he wanted a math degree and looked to his local college, Daniel Webster College to get it.
The adviser there suckered him into a Computer Science degree with an explanation that it was math heavy.
Less than a semester into the program David realized that this was in fact what he wanted to do and dedicated himself to programming and gaming. Upon graduating in 2000 he got a job at Sony Online Entertainment working on the EverQuest Login and Chat servers. He contributed to the post-launch of Kunark, and the entire cycle for both Velious and Luclin. He was then moved on to the EverQuest team itself for Ykesha and Planes of Power. David left Sony in mid 2003 to raise a family, and moved to the Washington DC area in mid 2004.
From there he spent a year at Project Developers, Inc., classified space construction firm, as their entire IT department. After that he spent a year working for the Office of Management and the Budget, Executive Office of the President doing programming work for the US President's Budget.
In 2007 he moved to Phoenix AZ where he did some work on Alganon for Quest Online before working at Cheyenne Mountain Entertainment on Stargate Worlds until its collapse in mid 2009. After that he moved to 2XL Games working on PC ports of their iPhone stable as well as new titles with them leaving in May of 2010.
Last updated: May 09, 2010