Fabien Noël

Also Known As

  • Fabien Noel

Game Credits

Design

Tom Clancy's Ghost Recon: Phantoms (2014)   (Oasis Concept Designers)
Far Cry 3: Blood Dragon (2013)   (Oasis Concept Designers)
Assassin's Creed III (2012)   (Oasis Concept Designers)
Assassin's Creed III: Liberation (2012)   (Oasis Concept Designer)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Oasis Concept Designer)
Far Cry 3 (2012)   (Oasis Concept Designers)
I Am Alive (2012)   (Oasis Concept Designers)
Just Dance 4 (2012)   (Oasis Concept Designers)
Might & Magic: Duel of Champions (2012)   (Oasis Concept Designers)
Rabbids Land (2012)   (Oasis Concept Designers)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Oasis Concept Designers)
ZombiU (2012)   (Oasis Concept Designers)
Assassin's Creed: Brotherhood (2011)   (Oasis Concept Designers)
Assassin's Creed: Revelations (2011)   (Oasis Concept Designer)
Driver: San Francisco (2011)   (Oasis Team - Concept Designers)
From Dust (2011)   (Oasis Concept Designers)
Assassin's Creed: Brotherhood (2010)   (Oasis Concept Designers)
Prince of Persia: The Forgotten Sands (2010)   (Oasis Concept Designer)
Scott Pilgrim vs. The World: The Game (2010)   (Oasis Concept Designer)
Tom Clancy's H.A.W.X 2 (2010)   (Oasis Concept Designers)
Tom Clancy's Splinter Cell: Conviction (2010)   (Oasis Concept Designer)
Tom Clancy's Splinter Cell (2002)   (Sound Game Designer)
 

Programming/Engineering

Tom Clancy's Rainbow Six: Vegas (2006)   (Programmers)
 

Audio

Far Cry: Primal (2016)   (Audio Director)
Assassin's Creed: Unity (2014)   (Senior Sound Designer Toronto)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Audio Director)
Assassin's Creed II (2010)   (Audio Director Oasis)
Tom Clancy's Splinter Cell: Conviction (2010)   (Audio Director)
Assassin's Creed II (2009)   (Audio Director Oasis)
James Cameron's Avatar: The Game (2009)   (Audio Director)
James Cameron's Avatar: The Game (2009)   (Oasis Audio Director)
Tom Clancy's EndWar (2009)   (Oasis Team Audio Director)
Far Cry 2 (2008)   (Audio Director)
Lost: Via Domus - The Video Game (2008)   (Audio Director)
My Stop Smoking Coach: Allen Carr's EasyWay (2008)   (Audio Director)
Naruto: The Broken Bond (2008)   (Audio Director)
Prince of Persia (2008)   (Oasis Audio Director)
Shaun White Snowboarding (2008)   (Oasis Team Audio Director)
Tom Clancy's Rainbow Six: Vegas 2 (2008)   (Audio Director)
TMNT (2007)   (Expert Prod Audio)
Far Cry: Instincts - Predator (2006)   (Audio Production Manager)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Lead Sound Designer)
Tom Clancy's Splinter Cell (2002)   (Sound Game Designer)
Batman: Vengeance (2001)   (Sound Designer)
 

Quality Assurance

Tom Clancy's Splinter Cell (2002)   (Creative Team Leaders)
 

Marketing

Far Cry: Instincts (2005)   (Audio Production Manager)
 

Thanks

Far Cry 4 (2014)   (Special Thanks)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Special Thanks Offline)
Tom Clancy's Splinter Cell (2002)   (Special Thanks )
 

Other

Shaun White Skateboarding (2010)   (Oasis Concept Designers)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (DARE Team - Ubisoft Montreal)
 


Developer Biography

There is no biography on file for this developer.