Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Glenn Fiedler

Game Credits

Programming/Engineering

Titanfall (2014)   (Engineering)
God of War: Ascension (2013)   (Lead Network Programmer)
Journey (2012)   (Additional Network Engineering)
L.A. Noire (2011)   (Programming - Gameplay)
God of War III (2010)   (Programmers)
Mercenaries 2: World in Flames (2008)   (Lead Network Programmer)
SWAT 4 (2005)   (Vengeance Engine Programming: Australia Team)
Tribes: Vengeance (2004)   (Senior Programmer)
Freedom Force (2002)   (Freedom Force Team)
 

Other

PlayStation All-Stars Battle Royale (2012)   (SCEA Santa Monica Studio)
Mercenaries 2: World in Flames (2008)   (Pandemic Studios Mercenaries 2 Internal Development Team)
 


Developer Biography

There is no biography on file for this developer.