How do you play retro games?

Tom Leonard

Game Credits

Design

Portal 2 (2011)   (Personnel)
Half-Life 2 (2004)  
 

Programming/Engineering

Counter-Strike: Source (2004)   (Valve)
Thief II: The Metal Age (2000)   (Engine Programmers)
System Shock 2 (1999)   (AI Programming)
Thief: The Dark Project (1998)   (Lead Programmer)
Flight Unlimited II (1997)   (Additional Programming Support)
 

Thanks

Dark Messiah: Might and Magic (2006)   (Special Thanks)
 

Other

Counter-Strike: Global Offensive (2012)   (Valve)
Alien Swarm (2010)   (Valve)
Left 4 Dead 2 (2009)   (Team)
Left 4 Dead (2008)   (Development Team)
Portal: Still Alive (2008)   (Personnel)
Half-Life 2: Episode Two (2007)   (Valve)
The Orange Box (2007)   (Credits)
Portal (2007)  
Half-Life 2: Episode One (2006)   (Valve)
Half-Life 2 (2004)   (Valve)
 


Developer Biography

Tom Leonard now works for Valve as a Software Engineer.

Immediately prior to joining Valve, Tom was the CTO of Buzzpad, Inc. Before that, he spent five years at Looking Glass Studios, where he was notably the lead programmer of Thief: The Dark Project, writing the AI and core architecture for the game. Tom also had spent seven years working on C++ development tools at Zortech and Symantech.

Last updated: Jul 16, 2003