Randy SmithDeveloper BIO
Between 1997 and 2000 Randy Smith worked as a designer at
Looking Glass Studios on such games as
Thief: The Dark Project (1998) and
Thief II: The Metal Age (2000). When Looking Glass was closed, he moved to
Ion Storm Inc. in Austin where he was the project director on
Thief: Deadly Shadows (2004). That studio was closed in February 2005 and after that he provided design consultancy for titles as
Open Season (2006) and
Dark Messiah of Might and Magic (2006), and was a creative director at
Electronic Arts in Los Angeles where he collaborated with
Steven Spielberg. He has also written a monthly column for the UK EDGE magazine.
After that, he founded the iPhone development studio
Tiger Style with
David Kalina. Their first game
Spider: The Secret of Bryce Manor was released in 2009.
Websites
Games Credited
- Waking Mars (2012), Tiger Style LLC
- Great Migrations (2010), National Geographic Games
- Spider: The Secret of Bryce Manor (2009), Tiger Style LLC
- MySims (2007), Electronic Arts, Inc.
- Dark Messiah: Might and Magic (2006), Ubisoft, Inc.
- Open Season (2006), Ubisoft, Inc.
- Thief: Deadly Shadows (2004), Eidos, Inc.
- Thief II: The Metal Age (2000), Eidos, Inc.
- System Shock 2 (1999), Electronic Arts, Inc.
- Thief: Gold (1999), Eidos Interactive Ltd.
- Thief: The Dark Project (1998), Eidos Interactive, Inc.