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Ken Levine

Game Credits

Production

SWAT 4 (2005)   (Executive Producer)
 

Design

BioShock Infinite: Burial at Sea - Episode Two (2014)   (Creative Director)
BioShock Infinite (2013)   (Creative Director)
BioShock (2007)   (Creative Direction)
SWAT 4: The Stetchkov Syndicate (2006)   (Creative Director)
System Shock 2 (1999)   (Lead Design)
Wall Street Tycoon (1999)   (Design)
Dark Vengeance (1998)   (Other Design)
Thief: The Dark Project (1998)   (Initial Design and Story Concepts)
 

Programming/Engineering

Freedom Force (2002)   (Freedom Force Team)
 

Writers

BioShock Infinite: Burial at Sea - Episode Two (2014)   (Lead Writer)
BioShock Infinite (2013)   (Lead Writer)
BioShock (2007)   (Story, Writing)
Freedom Force vs The 3rd Reich (2005)   (Writer)
Tribes: Vengeance (2004)   (Writer)
System Shock 2 (1999)   (Writing / Dialogue / Story)
 

Audio

BioShock Infinite (2013)   ("The Girl They Call Fitzroy")
Freedom Force (2002)   (Voices)
System Shock 2 (1999)   (Voiceovers)
 

Creative Services

Front Page Sports: Baseball Pro '98 (1997)   (Photographers)
 

Support

PlayStation All-Stars Battle Royale (2012)   (BioShock: Irrational Games)
 

Thanks

XCOM: Enemy Unknown (2012)   (Special Thanks)
BioShock 2 (2010)   (Special and heartfelt thanks to)
Master of Orion 3 (2003)   (Special Thanks)
 


Developer Biography

Ken Levine began his career as a screenwriter for Paramount Pictures and a playwright in New York. After joining the games industry in 1995, Ken created the original story and game design for Looking Glass' Thief: The Dark Project. Following that, Ken was the lead designer of System Shock 2, creating the game design, the story and writing most of the game content. From 2004 to 2007 he was the project director of BioShock, 2K Boston's (formerly Irrational Games) hybrid RPG/Shooter for the PC and Xbox 360.

Last updated: Sep 11, 2007