Nate Wells

Developer BIO

After abandoning promising career opportunities in medicine and later, nautical archaeology, Wells dropped out of college in 1993, developed a raging tobacco habit, purchased a used sewing machine and attempted to start and maintain an technical outerwear business. Six months later, with total_life_failure nipping at his heels, Wells was introduced to 3D by friend and future colleague Shawn Robertson. The rest was history. Wells has given his art/ level design/ voice talents to Thief-The Dark Project / Thief Gold was the voice talent/art consult for Thief II-The Metal Age. Starting as Senior Artist for Irrational, he did level design and voices for System Shock 2, was Lead Artist on Deep Cover (working title, unreleased) and is currently doing an excellent job as Lead Artist on The Lost. Despite his rags-to-riches success story, Wells remains grounded, never forgetting that he was once so hungry he engaged in, and lost, a foot-race with his pet cat to a chicken finger dropped by a roommate on the kitchen floor.

Source: Selected articles from Irrational Games Official Website - Company - Boston Studios - Boston Team

http://www.irrationalgames.com/company/usa_team.cfm

Websites


Games Credited
BioShock (2007), 2K Games
Freedom Force vs The 3rd Reich (2005), Vivendi Universal Games, Inc.
SWAT 4 (2005), Sierra Entertainment, Inc.
Thief: Deadly Shadows (2004), Eidos, Inc.
Freedom Force (2002), Crave Entertainment, Inc., Electronic Arts, Inc.
Thief II: The Metal Age (2000), Eidos, Inc.
System Shock 2 (1999), Electronic Arts, Inc.
Thief Gold (1999), Eidos, Inc.
Thief: The Dark Project (1998), Eidos Interactive, Inc.
 

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