Lulu LaMer

Also Known As

  • Lulu McClendon
  • Lulu LaMer McClendon

Game Credits

Business

Lara Croft: Tomb Raider - Legend (2006)   (Production Staff )
 

Production

Borderlands 2 (2014)   (Additional Production Support Senior Producer)
BioShock Infinite (2013)   (Senior Producer)
Borderlands 2 (2012)   (Additional Production Support Senior Producer)
Spec Ops: The Line (2012)   (Senior Producers)
Duke Nukem Forever (2011)   (Additional Production Support: Senior Producer)
Borderlands (2009)   (Senior Producer)
Lara Croft: Tomb Raider - Anniversary (2007)   (Producer)
Lara Croft: Tomb Raider - Legend (2006)   (Production Staff)
Lara Croft: Tomb Raider - Legend (2006)   (Production Staff)
Lara Croft: Tomb Raider - Legend (2006)   (Production Staff)
Thief II: The Metal Age (2000)   (Assistant Producer)
 

Audio

Lara Croft: Tomb Raider - Anniversary (2007)   (Producer)
Thief II: The Metal Age (2000)   (Voices)
 

Quality Assurance

Pyre (2017)   (Playtesters)
The Novelist (2013)   (Playtesters)
Spider: The Secret of Bryce Manor (2009)   (Playtesting)
Thief II: The Metal Age (2000)   (QA Supervisor)
Flight Unlimited III (1999)   (Senior Testing Advisor)
System Shock 2 (1999)   (Quality Assurance Lead)
Thief: Gold (1999)   (QA Supervisor)
Thief: The Dark Project (1998)   (Testers)
 

Support

The Novelist (2013)   (Parent Interviewees)
 

Thanks

Gorogoa (2017)   (Special Thanks)
Tacoma (2017)   (Special Thanks)
Gone Home (2013)   (Special Thanks)
Journey (2012)   (thatgamecompany thanks)
Boom Blox Bash Party (2009)   (Development Team Special Thanks)
Tomb Raider: Underworld (2008)   (Sincerest Thanks)
MySims (2007)   (Special Thanks)
Thief: Deadly Shadows (2004)   (Special Thanks)
Deus Ex: Invisible War (2003)   (Special Thanks)
 

Other

Borderlands: Double Game Add-on Pack (2010)   (Team)
Lara Croft: Tomb Raider - Legend (2006)   (Production Staff)
 

Companies

Borderlands: Game of the Year Edition (2010)   (2K)
 


Developer Biography

(Exerpted from Interview on Breaking In)

My first job was as a playtester on Thief: The Dark Project at Looking Glass Studios. After Thief, I was the lead tester on System Shock 2. Then QA Supervisor for Thief Gold, and somewhere in there I got "promoted" to Associate Producer for Thief 2, though I think I was simultaneously the QA Supervisor. I was the Associate Producer for Thief 3 (such as it was) and the technology group for a few weeks before Looking Glass closed.

Last updated: Nov 23, 2003