Less than 200 arcade games needed to reach our current MobyGoal of 1,500 documented arcade titles!

David Darling

Game Credits

Production

Micro Machines: Turbo Tournament 96 (1995)   (Project Management by)
Micro Machines 2: Turbo Tournament (1994)   (Project Management)
Fantasy World Dizzy (1989)   (Project Manager)
Fast Food (1989)   (Project Director)
Monte Carlo Casino (1989)   (Director)
Moto X Simulator (1989)   (Director)
Pro Powerboat Simulator (1989)   (Project Leader)
Advanced Pinball Simulator (1988)   (Project Director)
Professional Ski Simulator (1988)   (Project Management)
Pro Skateboard Simulator (1988)   (Project Management)
Rock Star Ate My Hamster (1988)   (Produced by)
SuperHero (1988)   (Product Management)
BMX Simulator (1986)   (Product management)
 

Design

Micro Machines V4 (2006)   (Chief Creative Officer)
Sensible Soccer 2006 (2006)   (Chief Creative Officer)
Super Skidmarks (1995)   (Managing Director)
Italia 1990 (1990)   (Designed by)
4 Soccer Simulators (1988)   (Game Design)
Super Stuntman (1987)   (Concept)
Chiller (1985)   (Designed by)
 

Programming/Engineering

The Last V8 (1986)   (Programmed by)
The Last V8 (1985)   (Author)
Dark Star (1984)   (Programmed by)
Magic Carpet (1984)   (Programmed by)
Space Walk (1984)   (Programmed by)
 


Developer Biography

David Darling and his brother Richard Darling set up their first games company in 1982, Galactic Software, when David was only 16 years old. In 1984 they received the Programmers of the Year Award from Commodore. In 1986 they started Codemasters with their father Jim. EY, The Times and Citibank awarded David with the National UK, Entrepreneur of the Year Award, 2000. From 9 May, 2005, after a reorganization, chairman Darling now holds the position of Chief Creative Officer at Codemasters.

Last updated: May 09, 2005