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Patrick O'Luanaigh

Game Credits


Conflict: Desert Storm (2002)   (Creative Development Manager)
Rally Championship (2002)   (Creative Development Manager)
The Italian Job (2001)   (Development Manager)


FourFourTwo Touchline Passion (2002)   (Creative Development Manager)
The Italian Job (2001)   (Creative Development Manager)


Bionicle Heroes (2006)   (Creative Development Director)
Bionicle Heroes (2006)   (Creative Development Director)
Hitman: Blood Money (2006)   (Creative Development Director)
Lara Croft: Tomb Raider - Legend (2006)   (Creative Development Director)
Reservoir Dogs (2006)   (Creative Development Director)
Urban Chaos: Riot Response (2006)   (Creative Director)
Who Wants to Be a Millionaire: Party Edition (2006)   (Creative Director)
Constantine (2005)   (Creative Director)
Total Overdose: A Gunslinger's Tale in Mexico (2005)   (Creative Director)
Galleon (2004)   (Creative Director)
Richard Burns Rally (2004)   (Creative Director)
Conflict: Desert Storm II: Back to Baghdad (2003)   (Creative Director)
Futurama (2003)   (Creative Director)
The Great Escape (2003)   (Creative Director)
Micro Machines 64 Turbo (1999)   (Track Editors)
Micro Machines V3 (1997)   (Track Editors)
TOCA Touring Car Championship (1997)   (Design)


TOCA Touring Car Championship (1997)   (Code)

Creative Services

Conflict: Global Terror (2005)   (Creative Director)
Conflict: Vietnam (2004)   (Creative Director)


Frozen Synapse: Prime (2014)   (Supporters of Mode 7)
The Great Escape (2003)   (Creative Director)


Frozen Synapse (2011)   (Supporters of Mode 7)
Lara Croft: Tomb Raider - Legend (2006)   (Special Thanks)
Lara Croft: Tomb Raider - Legend (2006)   (Special Thanks)
Lara Croft: Tomb Raider - Legend (2006)   (Special Thanks)


TOCA 2: Touring Car Challenge (1998)   (In alphabetical order:)

Developer Biography

At the age of only 30 Patrick O'Luanaigh was both Creative Director and Design Director at Brit Publishers, Eidos Interactive and SCi Entertainment, overseeing games like Lara Croft Tomb Raider: Legend, Championship Manager, Conflict: Desert Storm, Hitman: Blood Money and Just Cause. He is also the author of Game Design Complete, published by Paraglyph Press.

He left Eidos and established the game development and production company nDreams Ltd in October 2006. He is currently CEO of the studio.

Last updated: Jan 22, 2009