Bill Money

Developer BIO

Bill Money began his game career at Looking Glass as QA Lead for the Macintosh version of System Shock. He then developed and managed the QA and CS departments to support the PC version of Flight Unlimited.

Bill joined Sierra/Dynamix as the Project Leader and Designer for the Front Page Sports: Baseball series and also created the award winning Driver's Education, a 3D educational driving simulator. He then produced the online multiplayer game FireTeam and designed the voice chat program, FireTalk, for Multitude.

Bill moved to Glass Eye Entertainment where he produced, designed and programmed the PC title Microsoft Casino. Later while at Ion Storm, Bill produced Deus Ex: Invisible War for the Xbox and PC and was the Project Leader and Designer of Deus Ex for the PlayStation 2.

Before starting Iron Will Games in 2004, Bill was employed as the Lead Technical Designer for TKO Software's MMORPG Ashen Empires. He is currently Chief Creative Officer at Pixel Mine, Inc.

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Games Credited
Dark Messiah of Might and Magic (2006), Ubisoft, Inc.
Deus Ex: Invisible War (2003), Eidos, Inc.
Deus Ex (2002), Eidos Interactive Ltd.
FireTeam (1998), Multitude Inc.
Front Page Sports: Baseball Pro '98 (1997), Sierra On-Line, Inc.
Flight Unlimited (1995), Softgold Computerspiele GmbH
Chuck Yeager's Air Combat (1993), Electronic Arts, Inc.
 

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