New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Curt Collins

Game Credits

Production

F.E.A.R.: First Encounter Assault Recon (Director&... (2005)   (Additional Monolith Development)
 

Programming/Engineering

F.E.A.R.: Extraction Point (2006)   (Additional Development - Monolith)
 

Art/Graphics

F.E.A.R.: Perseus Mandate (2007)   (Art Assistance)
F.E.A.R.: First Encounter Assault Recon (2005)   (Art assistance)
Contract J.A.C.K. (2003)   (2D/3D Artists)
TRON 2.0 (2003)   (Senior Artist for Weapons)
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002)   (2D/3D Artist)
 

Companies

F.E.A.R.: First Encounter Assault Recon (2005)   (Additional Monolith Development)
 


Developer Biography

There is no biography on file for this developer.