What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Janusz Borkowski

Also Known As

  • Jan Borkowski

Game Credits

Programming/Engineering

4x4 Hummer (2007)   (Graphics)
 

Art/Graphics

Call of Juarez: Gunslinger (2013)   (Animation Team)
Dead Island: Riptide (2013)   (Cinematic Artists)
Call of Juarez: The Cartel (2011)   (Lead Cutscene Animator)
Dead Island (2011)   (Lead Animator)
Call of Juarez: Bound in Blood (2009)   (Cut Scene Artist)
Speedway Liga (2009)   (Graphics)
FIM Speedway Grand Prix 3 (2008)   (Graphics)
Classic Car Racing (2007)   (Graphics)
Call of Juarez (2006)   (Graphics)
GTI Racing (2006)   (Graphics)
Terrorist Takedown: War in Colombia (2006)   (Graphics)
Chrome SpecForce (2005)   (Graphics)
Advanced Battlegrounds: The Future of Combat (2004)   (Graphics)
Xpand Rally (2004)   (Graphics)
Chrome (2003)   (Graphics)
Pet Racer (2003)   (Graphics)
Crime Cities (2000)   (Graphics)
Mission: Humanity (2000)   (Graphics 3D)
 


Developer Biography

There is no biography on file for this developer.