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Daniel Duplaga

Game Credits


Two Worlds (2007)   (Implementation Management)
Earth 2160 (2005)   (Implementation Management)
Once Upon a Knight (2003)   (Postproduction Director)


KnightShift (Director's Cut Special Edition) (2003)   (Postproduction Director)
Buddyros (1995)   (Project)


Raven's Cry (2015)   (Game Designers)
Iron Sky: Invasion (2012)   (Launcher Design)
Two Worlds II (2010)   (Lead UI Designer)


Raven's Cry (2015)   (UI Implementation)
Two Worlds II (2010)   (2D Artists)
Heli Heroes (2002)   (Graphics Lead)
Earth 2150: Lost Souls (2001)   (3D Modelling & Animation)
Knights and Merchants: The Peasants Rebellion (2001)   (Cutscenes)
World War III: Black Gold (2001)   (Graphics Lead)
Earth 2150 (2000)   (Graphics / Artwork)
Earth 2150: The Moon Project (2000)   (2D Graphics and Textures - In Game)
Emergency: Fighters for Life (1998)   (Rendering)
Knights and Merchants: The Shattered Kingdom (1998)   (Cutscenes)
B.I.G. (1997)   (3D Animation)
Buddyros (1995)   (Graphics)
R-activ (1995)   (Graphics)


Puzza (1996)   (Music)
Buddyros (1995)   (Music)
Digital Warriors (1995)   (Sounds)
R-activ (1995)   (Music)

Quality Assurance

Two Worlds II: Castle Defense (2011)   (QA and Testing)
Two Worlds: Game of the Year Edition (2008)   (Beta Testers)
Two Worlds (2007)   (Beta Testers)


Digital Warriors (1995)   (Ideas)


Earth 2160 (2005)   (Special Thanks)


Iron Sky: Invasion (2012)   (Launcher Design)
Two Worlds: Game of the Year Edition (2008)   (Implementation Management)

Developer Biography

Daniel Duplaga has experience in the video game industry since 1994. He began working for Reality Pump since April 2003 and in 2011 he is Project Manager with the company.

He graduated from Wyższa Szkoła Biznesu in Nowy Sącz, Poland.

Last updated: Mar 28, 2011