How much time do you spend in each single session when you play games?

Carl Robinson

Game Credits

Quality Assurance

Beyond: Two Souls (2013)   (Functional Testers)
God of War: Ascension (2013)   (Functional Testers)
The Last of Us (2013)   (Functional Testers)
Resogun (2013)   (Functional Tester)
Sly Cooper: Thieves in Time (2013)   (Functional Testers)
PlayStation All-Stars Battle Royale (2012)   (Functional Testers)
Ratchet & Clank: Full Frontal Assault (2012)   (Functional Testers)
Starhawk (2012)   (Functional Testers)
The Unfinished Swan (2012)   (Functional Testers)
Wonderbook: Book of Spells (2012)   (Functional Testers)
Resistance 3 (2011)   (Functional Testers)
Uncharted: Golden Abyss (2011)   (Functional Testers)
Sports Champions (2010)   (Functional Test Team)
Killzone 2 (2009)   (SCEE FPQA)
Heavenly Sword (2007)   (Functional Testers)
AFL Premiership 2005 (2005)   (Testers)
Gaelic Games: Football (2005)   (Testers)
Go! Sudoku (2005)   (Testers)
SingStar '80s (2005)   (Testers)
WipEout Fusion (2002)   (Additional Testers)
AirBlade (2001)   (Testers)
C-12: Final Resistance (2001)   (Testers (Liverpool))
Formula One 2001 (2001)   (Test Team)
World Tour Soccer 2002 (2001)   (Internal Testers)
WRC World Rally Championship (2001)   (Internal Testers)
 

Localization

Resistance: Burning Skies (2012)   (Functional Testers)
 


Developer Biography

Carl has been a member of Sony Computer Entertainment Europe since February 2005 as a Quality Assurance tester. He has worked on Heavenly Sword for the Playstation 3, as well as a number of other titles across all Playstation platforms. He wishes to progress into the development side of the business, primarily the art field and eventually become a conceptual artist.

Last updated: Dec 15, 2007