Nate Fox

Game Credits

Production

inFAMOUS 2 (2011)   (Production)
 

Design

inFAMOUS: First Light (2014)   (Game Design)
inFAMOUS: Second Son (2014)   (Game Design)
inFAMOUS 2 (2011)   (Game Design)
inFAMOUS: Festival of Blood (2011)   (Game Design & Production)
 

Art/Graphics

Professional Bull Rider (1999)   (3D Animators and Modelers)
Rocket: Robot on Wheels (1999)   (Art and Modeling)
 

Thanks

Killzone: Shadow Fall (2013)   (Special Thanks)
 

Other

inFAMOUS (2009)   (Sucker Punch Productions is)
Sly 3: Honor Among Thieves (2005)   (Sucker Punch Productions)
Sly 2: Band of Thieves (2004)   (Sucker Punch Productions Team)
Sly Cooper and the Thievius Raccoonus (2002)   (Sly Cooper Team)
 


Developer Biography

Nate Fox started worked at Sucker Punch Productions in 1999 as Lightning and Environment Artist and Junior Designer on Rocket: Robot on Wheels. After his design success on Rocket, he soon became Design and Narrative Director on Sly Cooper series. After completing Sly trilogy, he got promoted as Game Director on inFAMOUS franchise. Currently he is Creative Director on Ghost of Tsushima.

Last updated: Mar 25, 2018