How do you play retro games?

Cédric Toton

Game Credits

Production

Beowulf: The Game (2007)   (Team leaders)
 

Design

Beowulf: The Game (2007)   (Artistic Technical Direction)
Evil Twin: Cyprien's Chronicles (2001)   (Integration)
The Shadow of Zorro (2001)   (Interface)
 

Programming/Engineering

Evil Twin: Cyprien's Chronicles (2001)   (Intergration)
 

Art/Graphics

Tom Clancy's Ghost Recon: Future Soldier (2012)   (Technical Director, Art)
ZombiU (2012)   (Level Art Technical Director)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Visual Arts)
Evil Twin: Cyprien's Chronicles (2001)   (Illustrations and mappings)
The Shadow of Zorro (2001)   (Lights, Special Effects & Additional Artwork)
 

Thanks

Michael Jackson: The Experience (2010)   (...to)
Jekyll & Hyde (2001)   (Thanks To All Of The Other Members Of In Utero)
 


Developer Biography

Cédric Toton has 9 years of Professional experience in the video game industry:
Senior Graphic Artist on several Games
Presently, Graphic Technical Director / Senior Artist / Data coordinator (graphics). UbiSoft (Montpellier, France)

COMPETENCES

  • Technical Director
  • Responsible of 3D Artists Pre-production and conception data.M
  • Very good technical knowledge in gaming platforms PS2, Xbox, X360, PS3.
  • Very good knowledge in Production methods
  • Ergonomic knowledge and efficiency increases in game platform, dedicated to production
  • Great knowledge in 3d modeling dedicated to real-time 3D Computer Graphics
  • 2D Art Works, texturing.
  • DATA coordinator on video game production.
  • Good knowledge: 3D animation - Key framed.
  • Very good Spoken and written English level – Well spoken end written Spanish level - Fluent French.
KNOWN SOFTWARES
  • Maya
  • 3DS Max
  • Photoshop
  • Visual source safe
  • Perforce
  • MS Office
CAREER EXPERIENCE
2005-2007
Beowulf
Publisher : UbiSoft
Platforms: X360, PS3, PC
Concept, Pre-production, Co-Production with Shanghai Team. Technical Director

2004 – 2005
Ghost Recon Advanced Warfighter
Publisher : UbiSoft
Platform X360
Concept, Pre-production, production.
Graphic Technical Director.

2002 – 2004
Tork : Prehistoric Punk
Publisher : UbiSoft
Platform Xbox
Production, FX Supervisor, Graphic Artist, polish.

2002
3DRT Trailer « The messenger » (Evil Twin 2)
Graphic Ressources Director
2D Art works, modeling, FX, lightning, Cinematic 3DRT

2001
The Shadow of Zorro
Publisher: Cryo
Platforms PC, PS2
Concept Art, Pre-production, production.
UI conception, lightning, FX.

1998 - 2001
Evil Twin: Cyprien’s Chronicles
Publisher :Ubi Soft
Platforms PC, Dreamcast, PS2
Concept Art, Pre-production, production.
Co-Art Director, Graphic Artist, Level Design, Game play tuning, lightning, RT Cinematic, polish.

EDUCATION
1997/1998: University Graduation - Product Designer from “European Institute of product Design” (Toulon, France).
1996: National Army – Mirage 2000 support (Orange, France)
1995: University Graduation – 3rd year specialisation in Product Design (Nîmes, France)
1992/1994: University Graduation - Mechanical engineering and manufacturing system (Nîmes, France)
1991: Bachelor Degree « C » (Math, physics)

Last updated: Jan 22, 2008