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Jocelyn Tridémy

Also Known As

  • Jocelyn Tridemy

Game Credits

Design

Watch_Dogs (2014)   (Technical Director Level Design)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Technical Directors, Level Design)
Red Steel 2 (2010)   (Level Design - Assistant Technical Director)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Level Design)
Tom Clancy's Ghost Recon 2: 2007: First Contact (2004)   (Level Designers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Level Designers)
Evil Twin: Cyprien's Chronicles (2001)   (Game Design)
Jekyll & Hyde (2001)   (Game Design)
Odyssey: The Search for Ulysses (2000)   (Game Play)
 

Programming/Engineering

Red Steel (2006)   (Technical Director)
Jekyll & Hyde (2001)   (3D Graphics)
The Shadow of Zorro (2001)   (Integration & Game Play Tuning)
 

Art/Graphics

Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (3D Artists)
XIII (2003)   (3D Artists and Special Effects)
The Shadow of Zorro (2001)   (3D Artists)
Odyssey: The Search for Ulysses (2000)   (Models and Cinematics)
Starshot: Space Circus Fever (1999)   (Artists/Animators)
Virus: It Is Aware (1999)   (Real Time & Cinematics)
 

Quality Assurance

Odyssey: The Search for Ulysses (2000)   (Test & Quality Control)
 


Developer Biography

There is no biography on file for this developer.