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Jérôme Larrieu

Moby ID: 72947

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Jérôme Larrieu developed his first software when he was 13. In 1995, he got a MSc. in "Parallel Architecture and Image Processing". The R&D dept of Cryo Interactive hired him for its expertise of 3D rendering, and his ability to enhance 3D applications and optimize them for new Graphic cards and new generation of Intel CPUs

In 1997 he co-founded 4X Technologies in 1997. It was closed in early 2003.

Credited on 5 games

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Bet on Soldier: Blood of Sahara (2006, Windows) Concept 3D Engine
Bet on Soldier: Blood Sport (2005, Windows) 3D Engine Conception
Inquisition (2002, Windows) Additionnal programming
Evil Twin: Cyprien's Chronicles (2001, PlayStation 2) 3D Rendering Engine (Phoenix 3D) and Video Codec (4X Movie)
Amerzone: The Explorer's Legacy (1999, PlayStation) Technology by

[ full credits ]

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