How much time do you spend in each single session when you play games?

Derron Ross

Game Credits

Production

Prototype (2009)   (Animation Supervisors)
 

Design

Marvel Ultimate Alliance (Special Edition) (2007)   (Layout/Animatic)
Transformers: The Game (2007)   (Layout)
Marvel Ultimate Alliance (2006)   (Layout/Animatic)
X-Men: Legends II - Rise of Apocalypse (2005)   (Layout)
 

Art/Graphics

X-Men Origins: Wolverine (Uncaged Edition) (2009)   (Animation Supervisor)
Marvel Ultimate Alliance (Special Edition) (2007)   (Animation Sequence Supervisors)
Spider-Man: Friend or Foe (2007)   (Animation)
Transformers: The Game (2007)   (Animation)
Marvel Ultimate Alliance (2006)   (Layout/Animatic)
The Matrix: Path of Neo (2005)   (Technical Animation)
The Punisher (2005)   (Animation Supervisor)
X-Men: Legends II - Rise of Apocalypse (2005)   (Layout )
Crimson Skies: High Road to Revenge (2003)   (Artists)
Return to Castle Wolfenstein: Operation Resurrection (2003)   (Animators)
Return to Castle Wolfenstein: Tides of War (2003)   (Animators)
The Lord of the Rings: The Fellowship of the Ring (2002)   (CG Artists)
Return to Castle Wolfenstein: Game of the Year (2002)   (Animators)
Return to Castle Wolfenstein (2001)   (Animators)
 

Video/Cinematics

Dark Souls II (2014)   (Animation Supervisor)
Halo Wars (2009)   (Mocap Talent)
Prototype (2009)   (MoCap Talent)
Wolfenstein (2009)   (MoCap Talent)
X-Men Origins: Wolverine (Uncaged Edition) (2009)   (Mocap Talent)
Marvel Ultimate Alliance (Special Edition) (2007)   (Motion Capture Talent)
Transformers: The Game (2007)   (Layout)
Marvel Ultimate Alliance (2006)   (Mocap Talent)
The Punisher (2005)   (Lt. CG Supervisor)
 

Companies

X-Men: Legends II - Rise of Apocalypse (2005)   (Animation Supervisor)
 


Developer Biography

There is no biography on file for this developer.