User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Stephen A. Hornback

Also Known As

  • Steve Hornback
  • Steven Hornback
  • Stephen Hornback

Game Credits

Art/Graphics

Duke Nukem 3D: Megaton Edition (2013)   (Artwork)
Rise of the Triad (2013)   (Art)
Shadow Warrior (2013)   (Artists)
Shadow Warrior Classic Redux (2013)   (Artists)
Din's Curse: Demon War (2011)   (Artists)
Din's Curse (2010)   (Artists)
Depths of Peril (2007)   (Artists)
25 to Life (2006)   (Artists)
SiN Episodes: Emergence (2006)   (Art)
Delta Force: Black Hawk Down - Team Sabre (2004)   (Art)
Star Trek: Elite Force II (2003)   (Additional Art)
Duke Nukem Advance (2002)   (Original Duke 3D Art Assets)
American McGee's Alice (2000)   (Graphics / Artwork)
Duke Nukem 3D (1998)   (Artwork)
Balls of Steel (1997)   (Additional Artwork - Duke Nukem)
Duke Nukem 64 (1997)   (Artwork)
Shadow Warrior (1997)   (Graphics / Artwork)
Duke Nukem 3D (1996)   (Artwork)
Duke Nukem 3D: Atomic Edition (1996)   (Artwork)
Duke Nukem 3D: Plutonium Pak (1996)   (Artwork)
Terminal Velocity (1995)   (Additional Art)
Rise of the Triad: Dark War (1994)   (Graphics / 3D Programming)
Rise of the Triad: The HUNT Begins (1994)   (Artists)
Duke Nukem II (1993)   (Graphics / Artwork)
Major Stryker (1993)   (Graphics / Artwork)
Cosmo's Cosmic Adventure: Forbidden Planet (1992)   (Graphics / Artwork)
 

Video/Cinematics

Rise of the Triad (2013)   (Actors)
Rise of the Triad: Dark War (1994)   (The Actors)
 

Thanks

Duke Nukem Forever (2011)   (Gearboxalso wishes to acknowledge the following people who were registered on our credits website and may have been involved with or influenced Duke Nukem Forever between 1997 and 2011)
Depths of Peril (2007)   (Special Thanks To)
Duke Nukem (1998)   (3D Realms Thanks)
Wacky Wheels (1994)   (Special Thanks To)
 

Companies

Counter-Strike: Condition Zero (2004)   (Ritual Entertainment)
 


Developer Biography

Stephen Hornback currently is an owner of and a lead artist for Soldak Entertainment. He has over 20 years of digital art experience in game development and design. Stephen is proficient in Photoshop and 3D Studio Max as well as Source, Doom, and Unreal tech. He also has experience as a developer for the PC, Xbox, and Sony Playstation development platforms.

Stephen originally created clip art as shareware, which won an award resulting in a call from Apogee/3D Realms in '91 to work as a game artist. There he worked on Cosmo's Cosmic Adventure, Duke Nukem II, Rise of the Triad, Duke Nukem 3D and Atomic Edition, Shadow Warrior, and other things like designing the 3D Realms logo. Then Stephen joined Rogue Entertainment in 2000 where he worked with a development team making American Mcgee's Alice for Electronic Arts. After Rogue, he was hired by at Ritual Entertainment as a senior artist where he worked on games such as Star Trek: Elite Forces II, Blackhawk Down: Team Sabre, and Sin Episodes:Emergence.

After leaving Ritual, Stephen started his own contract art business where he created mainly environmental artwork for game developers. In 2011, Stephen accepted the position as an owner of Soldak Entertainment where he is involved in creation/direction of all game related art assets for projects. Stephen's latest project for Soldak Entertainment is "Drox Operative", a space action RPG, which is scheduled for release in 2012.

Last updated: Jun 02, 2012