What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Adam Puhl

Game Credits

Design

God of War: Ascension (2013)   (Additional Design Support)
Mortal Kombat (2011)   (Lead Combat Designer)
God of War: Ghost of Sparta (2010)   (Lead Combat Designer)
God of War III (2010)   (Lead Combat and Systems Designer)
God of War II (2007)   (Design - Combat Systems)
Mortal Kombat: Shaolin Monks (2005)   (Lead Designers)
X-Men: Next Dimension (2002)   (Designers)
 

Thanks

PlayStation All-Stars Battle Royale (2012)   (SCEA - Special Thanks)
Starhawk (2012)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.