Jay Biondo

Game Credits

Design

Mortal Kombat: Deadly Alliance (2002)   (Software)
 

Programming/Engineering

Mortal Kombat X (2015)   (Lead Software Engineer, Gameplay)
Mortal Kombat X (2015)   (Lead Software Engineer, Gameplay)
Injustice: Gods Among Us (2013)   (Lead Software Engineer, Gameplay)
Injustice: Gods Among Us - Ultimate Edition (2013)   (Lead Software Engineer, Gameplay)
Mortal Kombat (2011)   (Lead Software Engineer, Gameplay)
Mortal Kombat vs. DC Universe (2008)   (Game Programming Lead)
Stranglehold (2007)   (Additional Programming)
Mortal Kombat: Armageddon (2006)   (Game Mode Leads)
Mortal Kombat: Unchained (2006)   (Game Programmers)
Mortal Kombat: Deception (2004)   (Game Programmers)
NBA Ballers (2004)   (Additional Programming )
MLB SlugFest 20-03 (2002)   (Additional Software)
Mortal Kombat: Deadly Alliance (2002)   (Software )
NFL Blitz 20-02 (2002)   (Software Support)
 

Other

Ultimate Mortal Kombat 3 (2007)   (Original Puzzle Kombat Team)
 


Developer Biography

There is no biography on file for this developer.