What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Jim Terdina

Game Credits

Design

Mortal Kombat: Deadly Alliance (2002)   (Software)
 

Programming/Engineering

Mortal Kombat: Armageddon (2006)   (Game Mode Leads)
Mortal Kombat: Unchained (2006)   (Game Programmers)
Blitz: The League (2005)   (Additional Programming)
Mortal Kombat: Deception (2004)   (Online Programmers)
NBA Ballers (2004)   (Additional Programming )
MLB SlugFest 20-03 (2002)   (Additional Software)
Monster Jam: Maximum Destruction (2002)   (Lead Programmer)
Mortal Kombat: Deadly Alliance (2002)   (Software )
 

Technology

Mortal Kombat: Armageddon (2006)   (Online Programming)
 

Thanks

Ultimate Hunt Challenge Pack (2000)   (Special Thanks)
 


Developer Biography

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