Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Andy O'Neil

Game Credits

Design

Mass Destruction (1997)   (Game Design)
 

Programming/Engineering

Titanfall (2014)   (Engineering)
PlayStation All-Stars Battle Royale (2012)   (Programming)
God of War Collection (2009)   (Programming)
Metroid Prime 2: Echoes (2004)   (TECHNICAL LEAD ENGINEERING)
Metroid Prime (2002)   (Technical Lead Engineers)
Turok 3: Shadow of Oblivion (2000)   (Code Monkey)
Mass Destruction (1997)   (Additional Coding)
 

Thanks

The Unfinished Swan (2012)   (The Santa Monica Studio would like to thank the following individuals)
Metroid Prime 3: Corruption (2007)   (Additional Thanks)
The Winter Solstice (2007)   (Huge Thanks to the following)
 


Developer Biography

There is no biography on file for this developer.