User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Dave Baranec

Game Credits

Design

Freespace 2: Sci-Fi Sim of the Year Edition (2000)   (Design)
Freespace 2 (1999)   (Design)
 

Programming/Engineering

Saints Row IV (2013)   (Studio Architects)
Red Faction: Armageddon (2011)   (System Architects)
Saints Row: The Third (2011)   (System Architects)
Red Faction: Guerrilla (2009)   (Project System Architect)
Red Faction II (2002)   (Additional Programming)
Red Faction (2001)   (Additional Programming)
Freespace 2: Sci-Fi Sim of the Year Edition (2000)   (Lead Programming)
Summoner (2000)   (Progammers)
Freespace 2 (1999)   (Lead Programming)
Descent: Freespace - The Great War (1998)   (Programming)
 

Technology

Red Faction: Armageddon (2011)   (System Architects)
Freespace 2 (1999)   (Parallax Online)
 

Thanks

The Babylon Project (2008)   (Very Special Thanks to)
 


Developer Biography

Originally from Long Island, NY, Dave originally became interested in computers when he got his first Commodore 64 and typed "Do you have Knight Rider in your system?". While the results of that first foray were dubious, he quickly became entranced with the magical entertainment devices buried in those little 5 1/4" floppy disks. Dave spent 4 excellent years at The University of Illinois, and along the way met Mark Allender, then an employee at Volition.

Dave has been with Volition since 1997, and has worked on Descent: Freespace Silent Threat, Freespace 2, Summoner PS2, Red Faction PS2, and Red Faction PC.

In his spare time, Dave enjoys playing video games, starting programming projects that never get finished, and thinking of ways to make PS2 devkits meet a violent demise.

Last updated: Nov 27, 2003