|The Punisher (2005)||(Associate Producers)|
|Red Faction (2001)||(Assistant Producer)|
|Destiny 2 (2017)||(Game Design Leads)|
|Destiny (2014)||(Design Leads)|
|Saints Row: The Third (2011)||(Additional Design)|
|Halo: Reach (2010)||(Firefight Designer)|
|Red Faction: Guerrilla (2009)||(Additional Design)|
|Saints Row 2 (2008)||(Project Design Director)|
|Red Faction II (2002)||(Level Scripting)|
|Freespace 2: Sci-Fi Sim of the Year Edition (2000)||(Quality Assurance)|
|Summoner (2000)||(QA Test Lead)|
|Freespace 2 (1999)||(Quality Assurance)|
James Tsai is currently a gameplay designer at Bungie, creators of the Halo franchise. Prior to this, he was a gameplay designer at Volition for over ten years.
James has worked on first person shooters, third person shooters, open world action games, role playing games, and space combat simulation games. He has served as both a single and multiplayer designer and has acted in both lead and non-lead roles for his past projects.
Last updated: May 26, 2010