What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

David Elmekies

Game Credits

Business

Bomberman Generation (2002)   (DIRECTOR OF DEVELOPMENT)
HSX: HyperSonic.Xtreme (2002)   (Director of Game Development)
Boxing Fever (2001)   (Director of Development)
Earthworm Jim 2 (1995)   (Director of Development)
 

Production

Black & Bruised (2003)   (VP of Development)
Blowout (2003)   (VP of Development)
Cartoon Network Speedway (2003)   (VP of Development)
Drake of the 99 Dragons (2003)   (VP of Development)
BloodRayne (2002)   (Executive Producer)
Dark Arena (2002)   (Director of Development)
Totaled! (2002)   (VP of Development)
Turbo Turtle Adventure (2002)   (Director of Development)
Caesars Palace Advance: Millennium Gold Edition (2001)   (Director of Development)
F-14 Tomcat (2001)   (Director of Development)
Fortress (2001)   (Director of Game Development)
Iridion 3D (2001)   (Director of Development)
Tom Clancy's Rainbow Six: Rogue Spear (2001)   (Executive Producer)
Nicktoons Racing (2000)   (Director of Development)
Soldier of Fortune (Gold Edition) (2000)   (Executive Producer)
Ultimate Paintball (2000)   (Executive Producer)
Earthworm Jim (1994)   (Director of Development)
Pitfall: The Mayan Adventure (1994)   (Director of Development)
 

Design

Iridion II (2003)   (Director of development)
 

Other

BattleBots: Design & Destroy (2003)   (V.P. of Game Development)
BloodRayne (2002)   (VP of Development)
 


Developer Biography

There is no biography on file for this developer.