What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Michael Long

Also Known As

  • Mike Long

Game Credits

Programming/Engineering

Prey (2006)   (Programming)
Tom Clancy's Rainbow Six: Rogue Spear (2001)   (Additional Programming)
Soldier of Fortune (Gold Edition) (2000)   (Programming)
 

Art/Graphics

SimCity (2013)   (Senior 3D Artists)
SimCity: Cities of Tomorrow (2013)   (3D Artists)
The Sims 3: Pets (2010)   (Lead Object Modeler)
The Sims 3 (2009)   (Object modelers)
The Sims 3: World Adventures (2009)   (Object Modelers)
The Sims 2: Open for Business (2006)   (Object Modelers)
The Sims 2: Pets (2006)   (Object Modelers)
The Sims 2: Nightlife (2005)   (Object Modelers )
The Sims 2 (2004)   (Object Modelers)
SimCity 4 (2003)   (Artists)
SimCity 4: Rush Hour (2003)   (Artists)
 

Thanks

Pirates of the Burning Sea (2008)   (Beta Rockstars)
 


Developer Biography

There is no biography on file for this developer.