How much time do you spend in each single session when you play games?

Steve Norris

Game Credits

Production

Football Superstars (2009)   (Project Manager)
Magic & Mayhem: The Art of Magic (2001)   (Assistant Producer)
 

Programming/Engineering

Disney Pirates of the Caribbean: At World's End (2007)   (Core Technology)
California Speed (1998)   (PCB Managers)
The Quivering (1998)   (Additional Scripting)
Mace: The Dark Age (1997)   (Hardware Support)
Ultimate Mortal Kombat 3 (1995)   (Hardware Design)
Cruis'n USA (1994)   (PCB Design)
 

Art/Graphics

Magic & Mayhem: The Art of Magic (2001)   (Technical)
Machines (1999)   (Graphics)
The Quivering (1998)   (Graphics)
 

Quality Assurance

007: Legends (2012)   (Review Group Manager)
GoldenEye 007 (2010)   (Review Group Manager)
 

Technology

Killer Instinct (1994)   (Hardware)
 

Thanks

Dead Space: Extraction (2009)   (Special Thanks)
 

Other

007: Legends (2012)   (Review Group Manager)
GoldenEye 007: Reloaded (2011)   (Review Group Manager)
 


Developer Biography

Steve Norris has worked as a graphics artist on The Quivering (Charybdis), as technical artist on Machines (Charybdis), as assistant producer on Magic & Mayhem: The Art of Magic (Climax), as graphics lead on Warhammer Online (Climax), as technical author on Disney's Pirates of the Caribbean: At World's End (Eurocom) and as Project Manager on Football Superstars (Monumental Games).

Last updated: Jun 26, 2007