Tecmo, initially a supplier of cleaning equipment and now best known for Ninja Gaiden and Dead or Alive, was founded on this day in 1967!

Scott Johnson

Game Credits

Design

Incoming Forces (2002)   (Design)
Incoming: The Final Conflict (1998)   (Gamedesign)
Darklight Conflict (1997)   (Design)
Assault Rigs (1996)   (Game Design)
Pyrotechnica (1995)   (Design Assistance)
Impossible Mission 2025 (1994)   (Game design)
 

Programming/Engineering

Road Runner (1986)   (Best Boy)
 

Art/Graphics

BreakThru (1986)   (Graphics by)
Super Cycle (1986)   (Artwork)
 

Quality Assurance

Millennium Soldier: Expendable (1998)   (QA and Playtesting)
B-17 Flying Fortress (1992)   (Quality Assurance)
Knights of the Sky (1990)   (Quality Assurance)
 

Creative Services

Incoming: The Final Conflict (1998)   (Docs)
 

Thanks

The Legacy: Realm of Terror (1992)   (Special Thanks To)
David Leadbetter's Greens (1991)   (Additional thanks to)
 


Developer Biography

Scott Johnson was a graphic artist at Canvas Software in the late eighties. Although unconfirmed this developer entry assumes he stayed involved in the games industry and went on to work at MicroProse Software, Psygnosis, and eventually Rage Software.

Last updated: May 03, 2012