Matt McKnight

Game Credits


Dungeons & Dragons Online: Eberron Unlimited (2009)   (Production)
Armies of Exigo (2004)   (Producer)
Ty the Tasmanian Tiger 2: Bush Rescue (2004)   (Producers)
Aliens Versus Predator: Extinction (2003)   (Producer)
Freedom Force (2002)   (Producer)
Ty the Tasmanian Tiger (2002)   (Supervising Producer)
Madden NFL 2002 (2001)   (Producer)
The Simpsons: Road Rage (2001)   (Producer)
Madden NFL 2000 (1999)   (Associate Producer)
March Madness '98 (1998)   (Associate Producer)
NCAA Football 99 (1998)   (Line Producer)


Ty the Tasmanian Tiger 2: Bush Rescue (2004)   (Additional Design)
Ty the Tasmanian Tiger (2002)   (Additional Design)
Madden NFL 97 (1996)   (Design Contributions)


Cel Damage (2001)   (Producer)

Quality Assurance

MLBPA Baseball (1995)   (Product Testing)
X-Men: Gamesmaster's Legacy (1995)   (Testers)
Barkley: Shut Up and Jam! (1994)   (Test)
College Football's National Championship (1994)   (Testers)
Dynamite Headdy (1994)   (Game Testers)
Ecco: The Tides of Time (1994)   (Testers)
Golf Magazine presents 36 Great Holes starring Fre... (1994)   (Assistant Lead Testers)
Pelé II: World Tournament Soccer (1994)   (Testers)
Speed Racer in My Most Dangerous Adventures (1994)   (Testers)
Taz in Escape from Mars (1994)   (Testers)
The Berenstain Bears' Camping Adventure (1993)   (Testers)


Battlefield 1942: Deluxe Edition (2003)   (Special Thanks to)
The Lord of the Rings: The Return of the King (2003)   (Electronic Arts Special Thanks)
Battlefield 1942 (2002)   (Special Thanks To)
BIONICLE: Matoran Adventures (2002)   (Special thanks)
The Lord of the Rings: The Two Towers (2002)   (Electronic Arts - Special Thanks)
SSX Tricky (2002)   (Special Thanks)
Cel Damage (2001)   (Special Thanks)
007: Tomorrow Never Dies (1999)   (Special Thanks)
Madden Football 64 (1997)   (Special Thanks)
Madden NFL 98 (1997)   (Special Thanks)
NCAA Football 98 (1997)   (Special Thanks)
NHL 97 (1996)   (Special Thanks To)

Developer Biography

Since October 2008 Matt McKnight is the Studio Director of the Redwood City, CA division of Turbine, Inc. when they opened a new development division.

Prior to joining Turbine, Matt served as CEO and President of Sniper Studios. Matt also worked at Electronic Arts where he played key roles in the game development organization working on the Madden and Bond franchises.

Last updated: Dec 16, 2008