Matt McKnight

Developer BIO

Since October 2008 Matt McKnight is the Studio Director of the Redwood City, CA division of Turbine, Inc. when they opened a new development division.

Prior to joining Turbine, Matt served as CEO and President of Sniper Studios. Matt also worked at Electronic Arts where he played key roles in the game development organization working on the Madden and Bond franchises.

Websites

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Games Credited
Armies of Exigo (2004), Electronic Arts, Inc.
TY the Tasmanian Tiger 2: Bush Rescue (2004), Electronic Arts, Inc.
Battlefield 1942 (Deluxe Edition) (2003), Electronic Arts, Inc.
Battlefield 1942 (2002), Electronic Arts, Inc.
Bionicle: Matoran Adventures (2002), Electronic Arts, Inc., Lego Media
Freedom Force (2002), Crave Entertainment, Inc., Electronic Arts, Inc.
SSX Tricky (2002), Electronic Arts, Inc.
Ty the Tasmanian Tiger (2002), Electronic Arts, Inc.
Cel Damage (2001), Electronic Arts, Inc.
Madden NFL 2002 (2001), Electronic Arts, Inc.
The Simpsons: Road Rage (2001), Electronic Arts, Inc.
007: Tomorrow Never Dies (1999), Electronic Arts, Inc.
Madden NFL 2000 (1999), Electronic Arts, Inc.
March Madness '98 (1998), Electronic Arts, Inc.
NCAA Football 99 (1998), Electronic Arts, Inc.
Madden Football 64 (1997), Electronic Arts, Inc.
NHL 97 (1996), Electronic Arts, Inc.
X-Men: Gamesmaster's Legacy (1995), SEGA of America, Inc.
Barkley: Shut Up and Jam! (1994), Accolade, Inc.
Dynamite Headdy (1994), SEGA Enterprises Ltd.
Ecco: The Tides of Time (1994), SEGA Enterprises Ltd.
Pelé II: World Tournament Soccer (1994), Accolade, Inc.
Taz in Escape from Mars (1994), SEGA of America, Inc.
The Berenstain Bears' Camping Adventure (1993), SEGA of America, Inc.
 

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