After completing an Honours Degree in Computing Systems at The Nottingham Trent University in 1994, Nick Burton spent another 4 years at NTU researching 3D Volume Visualization and Surface Reconstruction.
In 1998 Nick left this research role and moved into the Games Industry as a Software Engineer at Rare Ltd.
where he now works as a Senior Engineer on a development team. With programming experience on the Nintendo 64, GameCube and Microsoft Xbox his main areas of expertise are graphical FX and game polish, he is also interested in AI and Quality Assurance.
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