Mathijs de Jonge

Developer BIO

Hailing from the demoscene, Mathijs de Jonge joined the company that eventually became known as Guerrilla in 1997.

Mathijs was a Game Director on several handheld titles and the Lead Artist on the multi-platform ShellShock: 'Nam 76. He resumed his duty as Game Director on Killzone: Liberation for PlayStation Portable, and on Killzone 2 for PlayStation 3, both of which received wide critical and popular acclaim.

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