Kevin ChenDeveloper BIO
Kevin is originally from Taiwan and is currently working as a Character Concept Artist in the LA area.
His past game clients include NCsoft, Activision, Infinityward, Spark Unlimited, & EALA.
His film clients include Disney Feature Animation, ADI, Digital Domain, and 9 llc.
Aside from professional design work, he also has been an instructor since 1997. He has been teaching figure drawing and character design for Gnomon School of Visual Effects, Art Center College of Design, LA Academy of Figurative Art, & Associates in Art.
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Games CreditedTurning Point: Fall of Liberty (2008), Codemasters Software Company Limited, The
Richard Garriott's Tabula Rasa (2007), NCsoft Europe Ltd.
Guild Wars: Factions (2006), NCsoft Europe Ltd.
Call of Duty: Finest Hour (2004), Activision Publishing, Inc.
Call of Duty: United Offensive (2004), Activision Publishing, Inc.
Call of Duty (2003), Activision Publishing, Inc.
Medal of Honor: Frontline (2002), Electronic Arts, Inc.