Nathan Gary

Game Credits


Hohokum (2014)   (Creative Director )


Bound (2016)   (Sr. Designers)
Everybody's Gone to the Rapture (2015)   (Creative Director)
Fat Princess: Adventures (2015)   (Creative Director)
The Order: 1886 (2015)   (Creative Director)
Hohokum (2014)   (Additional Design)
Escape Plan (2013)   (Design Director)
Sound Shapes (2013)   (Creative Director)
Datura (2012)   (Design Director)
Journey (2012)   (Design Director)
PlayStation All-Stars Battle Royale (2012)   (Creative Director)
Sorcery (2012)   (Design Director)
Starhawk (2012)   (Design Director)
Twisted Metal (2012)   (Design Director)
The Unfinished Swan (2012)   (Creative Director)
God of War: Ghost of Sparta (2010)   (Design Manager)
God of War III (2010)   (Additional Design Support)
Flower (2009)   (Designer)
God of War II (2007)   (Design - Level Design and Scripting)


What Remains of Edith Finch (2017)   (Story Consultants)

Quality Assurance

The Fidelio Incident (2017)   (Playtesters)
Broken Age (2014)   (External Playtesters)
Buffy the Vampire Slayer: Chaos Bleeds (2003)   (Additional Q.A.)
Metal Arms: Glitch in the System (2003)   (Testers)
The Simpsons: Hit & Run (2003)   (QA Testers)

Creative Services

Escape Plan (2013)   (Creative Director)


That Dragon, Cancer (2016)   (Patron of the Arts)


Abzû (2016)   (Special Thanks)
ADR1FT (2016)   (Thank You)
Here They Lie (2016)   (Special Thanks)
Metrico+ (2016)   (Special Thanks to)
That Dragon, Cancer (2016)   (Special Thanks)
Rocket League (2015)   (Special Thanks)
Super Time Force (2014)   (Special Thanks)
Super Time Force Ultra (2014)   (Special Thanks)
Fist Puncher (2013)   (Hella Hardcore Contributors and Beta Testers)


Florence (2018)   (Annapurna Interactive)
Gorogoa (2017)   (Annapurna Interactive)
What Remains of Edith Finch (2017)   (Annapurna Interactive)
Metrico (2014)   (Sony Computer Entertainment)
TRIP (2012)   (*Octahedron* Tier)

Developer Biography

There is no biography on file for this developer.